Tuesday, October 25, 2011

Sew, This is What You Have To Do

My apologies for the silly pun in the title, but how could I help it? What is this blog entry about: sewing. Specifically, the importance of being able to sew if you are a scenic designer/painter/carpenter/prop master. Yes, seriously, even if you have a penis.

So I learned to sew from my mom when I was young. She actually sewed me clothes and costumes and barbie outfits. Yep, my mom is pretty awesome. This is her the spring after I was born (it's the most readily available picture I have of her and I like it):


I never really thought much of sewing until I got to college where I had to sit through the "costume" portion of stage crafts. Basically, we sewed on some closures (button, hook and eye, skirt hook, etc) and learned to use the sewing machines and serger. I was pretty proud of my ease with all that, and low-and-behold, after successfully completing Intro to Stagecrafts, I got a job in the costume shop. And my knowledge of basic sewing blossomed into the awesome power to whip stitch, cut patterns, and be awesome. Yeah, that's right, working in the costume shop makes you awesome. (I apparently like the word awesome tonight.)

Even when I transitioned into the scene shop at Grinnell, I kept working in the costume shop because I was a work study student and I wanted to work anywhere but the dining hall. This lead to an tell-tale event my junior year. I was assigned to assist a visiting scenic designer. I had not met him until the first production meeting, which was at 4:30pm on some weekday, after my weekly shift in the costume shop. Before the meeting, I was happily hand-sewing a strip of fabric to the inside of a kimono collar. I had about 5 inches to go and the meeting was just down the hall from the costume shop, so I figured why not take the project with me and finish sewing while all the grown ups talked about the show. During the introductions, the scenic designer shook my hand and said, "I see that you can sew." He had a bit of a glint in his eye, and the next day I found out that my primary job as his assistant would be to hand sew the tatami mats (we were doing a Japanese play, can you tell?). I never set foot into the theatre during the entire process because he kept sending me down to the costume shop to sew props. I am still a little bitter about it, mostly because it was my first assist on a scenic design and I really didn't do much scenically.

However, since then I have put my sewing skills to great use in a non-costume way. From building a crazy quilt for a production of Intimate Apparel:






To sewing 6 32'x5' lenghts of white polyester together to create "Antarctica" for Angels in America:




To repairing a scrim after an actor rammed a piece of scenery right into it during a performace.

But other than being able to put my sewing skills to good use, my knowledge of sewing and fabric and even costume construction means that I can make better decisions as a scenic designer. For instance, when I came up with the idea for Pericles last year, I was drawing upon my experience with the variety of fabrics I had worked with in creating dresses and flowing costumes. I could articulate how the design of fabric panels spoke to the costume designer's ideas about Diana's costume. Overall, I would not have felt so confortable including such a dramatic design element without the knowledge that my years of sewing for pleasure and theatre had taught me.



This is all to say that, be you male or female, learn to sew! And stop complaining about it. Right now I am working at a theatre where I am a team of two in the scene shop. So when I designed a creepy tree branch border/leg combo, it's on me to make that happen. No problem! And, it hasn't been. I went and picked up the fabric and sewed the two pieces together, and tomorrow I will cut the branches out and attach some bird netting as a cheaper stand in for scenic netting. Yeah. All because my mom taught me how to sew a button when I was five. Thanks mom!


Friday, October 14, 2011

Mermaid's Horatio and Such

I am fired. So unbelievably fired. My only excuse for not having written since my last post is that I'm just tired and worn out and there are things I want to talk about but cannot in a public forum. One day, promise, but for now, things are better left unsaid.

So, what have I been up to? Well, The Cherry Orchard is over and done with and I'm trying to get CTC's The Little Mermaid ready to open on Monday. OMG, on Monday. And then I have a week to do all the stuff for CTC's The Legend of Sleepy Hollow... oy vey. Things for Mermaid have been going well. I carved a statue for the show. Yes, see the pictures below of Horatio in progress:


Step One, Draw him out on pink foam.
Step two, Cut out his basic form.
Step Three, Start to carve on the Z-axis... and freak out a bit.
Step Five, Continue to carve and question what you're doing.
Step, um, nine? Chisel his face with a hot knife and make him look weird... Are those Mick Jager's lips?

Look! He's done! And still slightly pink. But you can see how he turned out. :) These two lovely friends of his are Brendan North as the Prince and Sarah Thermond as The Little Mermaid.

Here is a picture of part of the set:


Overall, I'm pretty happy with the show. The crunch of time and energy has been trying, but that's what theatre is all about. And, damn, designing for a touring show is hard. :( But I suppose I will get the hang of it. I hope so, because otherwise the rest of the season at CTC is going to feel like a constant up hill battle. And, for reasons best unsaid, I'm very done with uphill battles in theatre.

I just want to work in this business I love, creating amazing art in a collaborative way, and with people that are generous and awesome. Sure, things go wrong; we're only human. But let's not stab each other in the back. Okay? Thanks. More blog updates soon. Maybe even something of substance... I'm working on it. ;)